Anatomy of the Animation Demo Reel
An animation reel is the single most important aspect for a successful animation career, so knowing how to make the most effective reel possible absolutely vital.
Advanced Color Correction Tools
Learn how to use the first color management system that has ever been developed within a 3D commercial software.
Real World Production Series, Part 4: Crowds
This tutorial describes the creation and rendering of a crowd of 80,000 CG people, using 20 animated characters, each made of 300,000 subdivision polygons.
How'd We Do That? Surf's Up!
Surf's Up's Wave Animation Lead explains exactly how Sony Imageworks' team created the stunning wave effects in the critically acclaimed movie. Our fascinating series continues to get you behind the scenes access as never before.
The Art of Timing: Exploring the Dope Track and Dope Sheet
In this article we explore the ins and outs of LightWave’s Dope Track and the Dope Sheet.
Emerging Resonance
MoGraph for Cinema 4D R10 is a great addition to anyone's toolset, but sometimes using a tool for unexpected things is a true way of determining its value when making art. In this tutorial we use a few tools to pull off a somewhat mythical image.
Real World Production Series: Part 3 Rendering the Impossible
How to bake textures with cameras and create UVs with PLG's free UV tools.
Quadratic Functions for Non-Linear Blending with Expressions
Linking parameters via expressions is great for rigging, but often a non-linear behavior for this link is needed. The use of an adjustable quadratic function enables the user to adjust the link-curve in order to get more organic results.
CG Biology: Animating Science
Scientists and research organizations are beginning to embrace 3D computer animation as a tool for both communication and actual research. HDRI 3D talks with some of the leading artists in this field.
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