HDRI 3D

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Issue 18

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Legendary Apocalypse: I Am Legend

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A discussion with the pros at Sony Pictures Imageworks on how they were able to remove human life from Manhattan Island. Find out what it took to breathe life into New York City's newest "Infected" darkness-seeking residents. 
 

How'd We Do That? Drive

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Drive's CG Supervisor explains exactly how Zoic Studios' team created such realistic CG effects within the budget and deadline limitations of television. Our fascinating series continues to get you behind the scenes access as never before. 
 

Physics for Animators

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Understanding physics has traditionally not been an important aspect to learning how to animate. Here you'll review some of the more basic laws of physics and learn how to add them to your animation repertoire. See how the principles of animation interact with the laws of physics. 
 

Real World Production Series, Part 4: Crowds

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This tutorial describes the creation and rendering of a crowd of 80,000 CG people, using 20 animated characters, each made of 300,000 subdivision polygons. 
 

Render Farm Etiquette

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This article covers the top 10 rules when using a render farm. If they are followed, things will run smoothly and the IT department will stay happy. 
 

ZBrush Fundamentals 104: Texture Maps

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This is the fourth article in a series designed to help ZBrush users get the most out of the program. In this article we discuss various ways to create texture maps. The emphasis is on creating the maps needed to recreate your ZBrush work in another program. 
 

LCS Workflows

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Implement or adapt 3 linear workflows based on a general workflow for color management according to your pipeline facilities and budget. 
 

Modeling Male & Female Hands

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One of the most challenging parts of human modeling is the hand. This detailed step-by-step tutorial shows how to accomplish this task. 
 

Head in the Clouds

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This article provides a brief overview of AfterBurn and shows some of its softer sides. Instead of using AfterBurn to blow things up, you can use the techniques in this tutorial to bring serenity to your cloudscapes. 
 

No Lines for the Restroom

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Women are Star Wars fanatics, hard-core gamers, and comic book readers just as men are. So why has the male to female ratio in the CG industry been so unbalanced in the past? Are more and more females finally realizing they too can be a part of this industry? Visit with some female trailblazers. 
 

Scan, Plug, and Play

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The Recording and Playback Power of .MDD Files: Whether you are looking to get animation data into or out of your 3D application, save dynamic data for later use, or just optimize your scene, knowing how to create and use .MDD files will do the trick. 
 

Gelato Renders the Way to Real Time

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Gelato has always used the graphics processing unit (GPU) to accelerate rendering, but this new, fast rendering mode makes even heavier use of the GPU, performing virtually all its calculations on the graphics chip instead of on the CPU. 
 

Kooshlings

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Feast or Famine: Advice for the Freelancer. 
 

Final Render

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Intuition 
 

Gidgets and Gadgets

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Raising the Bar With the EZ FX Jib. 
 

XSI Corner

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Softimage and Their "Make Your Mark" Tour. 
 



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ElektraShock and Real-Time Previs in Issue 30 (Briar Lee Mitchell)
ElektraShock and Real-Time Previs in Issue 30 (Briar Lee Mitchell)