|
Issue 11
Buy
Now!
FEATURING...
PIRATES OF THE CARIBBEAN: DEAD MAN’S CHEST
Jump behind the scenes and see how ILM rebuilt its in-house Zeno software
and added exciting new technologies that breathe fresh life into the future
of CG actors.
by Tim "Aurora" Dunn
OPEN SEASON: BOYS ‘N THE WOOD
Sony Pictures Animation delves deep into the woods to create a unique
vision for their first major CG-feature, Open Season. With a visual design
based on the unique style of Eyvind Earle, they push the boundaries of
the misfit animals animated film. Using the latest in off the shelf and
proprietary software, Sony Pictures Animation stands poised to rock the
CG world.
by policarpo
BIG BAG OF LITTLE TRICKS
RANDOM MODELER PLUGINS FROM THE UTILITIES MENU
A few neat plugins make short work of some otherwise tedious tasks.
by Andrea Carvey
HANDY TRICKS WITH NOISE TEXTURES
2D and 3D noise textures can have their noise functions displaced by connecting
another noise shader to them. This article explores connection methods
and also looks at looping noise functions over time.
by Christopher Mills
DRIVER’S ED 101:
CREATING A CAR RIG WITH A LITTLE HELP FROM RELATIVITY
Introduction to the relativity expression engine.
by William "Proton" Vaughan
AFTER THE STORM
PART FOUR IN A SERIES ON MATTE PAINTING–
CHANGING SUMMER INTO WINTER
This is a Photoshop tutorial on how to change a summer scene into winter.
by Briar Lee Mitchell
CREATING CLOTHES WITH SYFLEX–
THE CLOTH SIMULATOR
This article takes the reader through a step-by-step approach to creating
cloth dynamics with Syflex.
by Peter Ratner
RADIANCE EFFECT WITH GRADIENTS
Learn tips and tricks to apply this new lighting/surfacing technique in
your own scenes to achieve quicker renders with a global illumination
look.
by Gerardo Estrada
INTERVIEW WITH ANDREW FERRER
A new series highlighting computer graphic artists and how they broke
into the business.
by Brad Carvey
THE UGLY TRUTH ABOUT YOUR FIRST JOB
What you need to know before working in post production.
by Betty Post
STUFF
Dell 24" Monitor, Part 2, and Smart Sound Sonicfire 4
by Brad Carvey
PLUG IN TO YOUR VISION
A quick tip guide to take your creative thoughts and ideas to your demo
reel.
by Douglas L. Brown
DIARY OF A FILM PRODUCTION
A CG crew is strategically assembled, the production plan is artfully
implemented. And then things go wrong, horribly wrong.
by Lawrence O’Reilly
SPACE: THE FINAL FRONTIER…
At one time or another, most animators have probably indulged a childhood
fantasy by attempting to create a CGI space scene. Here are some helpful
suggestions for making the most of those scenes.
by Michael Struck
A DASH OF THIS, A PINCH OF THAT–
A RECIPE FOR DESTRUCTION
A culinary delight of visual effects in X-Men: Dark Tide.
by Mike Rizzuto
Gidgets And Gadgets
VoluMedic by Media Studio Graz
by William "Proton" Vaughan
...and more!
|